Multiparty Interactivity
One View features a native and high-performance multiparty video call capability for seamless real-time communication.
Built for Real-Time Omnimedia Communication
The Eyeson One View API enables multiple participants to communicate in real time using voice, video, and additional media sources. It supports collaborative fact sharing and coordinated situational awareness within a Virtual Situation Room (VSR). Rather than acting as a simple streaming channel, One View enables interactive multiparty communication where participants can exchange information while observing the same composed visual context. This capability is powered by Eyeson’s MCU+ technology, which performs low-latency transcoding and synchronization of all media streams.
Advantages
Discover the Main Advantages
Shared
Awareness
Awareness
Boost collaboration and decision-making with shared situational awareness through real-time multiparty interactivity.
One View Communication
Broaden your communicative reach beyond just video and voice by integrating diverse sources and varieties of data.
Full Synchronisation
All sources are synchronized during composition, so everyone sees and hears the same information at the same time.
Complete
Recording
Recording
The recording of your communication will show exactly what everyone was seeing and what was communicated.
How does it work?
At the heart of Eyeson One View is the Eyeson MCU+. The Eyeson MCU+ Technology is an advanced software MCU (Multi Control Unit) coupled with Eyeson One View APIs. This combination provides an API for real-time multiparty communications, adding custom data & media content to the video stream. Eyeson MCU+ benefits are extremely valuable : Transcoding allows very significant gains in terms of bandwidth consumption and communication network architecture, as explain in this table.
Mesh
sfu
Eyeson mcu +
MCU+ efficiency example: Multiparty Call with 5 Endpoints with each sending a 1 Mbps Video stream
Number of Connections
10
25
5
Endpoint Bandwidth Up/Down
4 mbps / 4 mbps
1 mbps / 4 mbps
1 mbps / 1 mbps
(4 times less than with MESH / SFU)
(4 times less than with MESH / SFU)
Total Bandwidth Usage
Very high (20 Mbps)
Very high (25 Mbps)
Low (10Mbps)
(2 times less than with MESH / SFU)
(2 times less than with MESH / SFU)
Endpoints Compute
High (4 decodes + layout)
High (4 decodes + layout)
Low (1 decode, no layout)
Server Compute
-
Low
Higher but affordable, centralized and managed
Flexibility to Adapt Videos
Low
Moderate
Very High
Security (Control)
Bad
Good
Good
Synchronized
Low Latency Transcoding (one stream)
Extend Dashboards & Streams
Enhance operational dashboards with integrated real-time communication. Combine live sources such as UAV reconnaissance, vehicle cameras, bodycams, and CCTV with voice and video collaboration in a single session. Command centers, field units, and partner agencies can view the same composed stream while exchanging information in real time. This transforms monitoring dashboards into interactive Virtual Situation Rooms for coordinated operations.
Cross-References
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